Hi there!!😊 I'm a 3D artist specializing in environment and cinematic lighting for video games with 2 shipped AAA titles.
I am currently a mid level Lighting Artist at Naughty Dog focusing on environments. Previously, I contributed to Marvel’s Spider-Man 2 and Marvel's Wolverine at Insomniac and worked on Genshin Impact at miHoYo. Over the years, I've developed extensive experience across both hyper-realistic and stylized environment and cinematic lighting pipelines, working in Unreal Engine, Unity, and proprietary game engines.
If you're interested in my work or just want to chat—feel free to reach out! I'd love to connect :)
Creating mood-driven environment and cinematic lighting to support storytelling and visual direction.
Responsible for the Omega Red reveal shot showcased in the gameplay trailer